Hi, everybody! Welcome back. You may have noticed that I’ve
been slow posting in the last few weeks, but
I can finally own up to the reason (drum roll please)…
The Primeval Thule
Kickstarter launches Tuesday July 2nd !
I’ll add the direct link when our Kickstarter page goes
live, but for now, here’s a link to some info on the Sasquatch site. We’ve got
some great concept art and some blog posts by yours truly posted there, and we’ll
be adding to them throughout the campaign.
I spent years urging a return to world-building at Wizards
of the Coast, but unfortunately, it just never came around again. But now that
I’m my own man, I can finally do something about it—put my money where my mouth
is, so to speak. Fortunately, my gaming buddies and former colleagues Dave and
Steve share my belief that the D&D multiverse is just about ready for a new
world or two. The Primeval Thule Campaign Setting is our offering, a
sword-and-sandals lost-world setting of barbarians, thieves, scheming wizards,
and Great Old Ones. It’s Conan vs. Cthulhu. It’s Hyperborea. It’s Pellucidar. It’s
Dark Sun with jungles and glaciers. It’s every Frank Frazetta painting that
graced the cover of a pulp fantasy adventure novel with a brawny swordsman, a
fearsome monster, and a half-naked woman. (We’ll empower women a little more
than that, of course—it’s the 21st century and women are perfectly
capable of saving themselves. But you know the kind of book covers I’m referring
to!)
We mix up the standard tropes and expectations of the
implied D&D world of elves, dwarves, demons, and dragons, blend it with
barbarians and unspeakable Things from Beyond… and set the whole thing in a
young, uncivilized world lost in the mists of prehistory. This is the world of
Primeval Thule—and we think it’s long overdue in the family of D&D worlds.
So, that’s my pitch for what the world is and why it’s
awesome. I don’t often say this to those of you who keep up with my blog, but…
I’d sure appreciate it if you helped to spread the word. Tell the D&D
players you know to pay a visit to Kickstarter.com sometime in the next few
weeks, watch the video, check out the concept art and decide if they’d like to
back us. We’re going to deliver a great setting full of ready-to-use adventure,
savage new monsters, new character building tech, and the first really new
world to come along in a long time. Check us out, and tell all the gamers you
know!
Oh, and one more thing before I forget—you might want to get
to Kickstarter early on Tuesday. We’ve got a couple of limited early-bird
specials, and I think they might go fast!
See you in Thule!
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